The community site creates an environment where researchers, practitioners, students but also teachers and parents can get direct access to games, research material and useful information from the field of motion-based learning for children with special education needs, in particular children with motor and/or intellectual disabilities.

Screenshot 2014-10-31 11.36.22   M4ALL educational games have all  been developed using the Kinect technology and they offer customisation capabilities to enable caregivers, therapists and parents adapt the gaming experience to the individual requirements of each child.

M4ALL project partners are hereby calling all those interested in special education and gaming tehcnology to join the M4ALL online community and  benefit from the results of this EU funded project that involves the collaborative work of R&D groups from five European countries.